Improvements to game matchmaking: To support a fair and competitive environment, we plan to further improve matchmaking for Duo and Squad modes.Ĭonsole Player Reporting Features: We are hoping to streamline reporting by adding in-game tools that will empower players to more quickly submit instances of unsporting behavior (Solo Teaming, Team Killing etc).
Improvements to Console Controller Options: We will be providing additional preset configurations to choose from as well as exposing a wider set of aiming options, providing players more freedom to create a controller experience that feels satisfying and empowering. We are working towards that goal, and we have some changes coming that we hope will allow players to action the decisions they want to make, faster. PUBG is a complicated game to control, and when you factor the risk versus reward of inventory management in high pressure situations, the interface must be intuitive and responsive. Improve Inventory UX: We receive a ton of feedback around the usability of the title, particularly when it comes to navigating the inventory UI. HDR and Safe Zone options, the quality of the individual assets, the speed at which they load and how they react to your selection are all things we will improve upon as we move towards creating a premium and higher quality experience. UI optimizations: Our goal is that PUBG stands up well when compared to other games in your collection, and this comparison begins the second you boot up the game. – Balanced the game work across all CPU cores to reduce streaming hitches when moving – Optimized the number of particle effects that are spawned by vehicles and grenades – Optimized game characters and their movements Here are some of the specific technical areas we have made changes: Until we are completely satisfied in the quality and reliability of the experience, efforts to optimize performance will be an ongoing hi-priority issue. We have found some immediate opportunity to increase framerate through changes to Erangel’s building materials, as well as some reduction to in-game foliage composition.
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You can read the full Xbox Spring roadmap from the announcement below.Ĭontinued performance optimizations: To put it bluntly, we are simply not satisfied with the games current console performance, and especially so during tense moments of onscreen action. This is to ensure that every improvement going out to PUBG in Xbox Game Preview is well tested. The team will also be transitioning to a longer 2-3 week cycle in-between patches. This Spring brings with it the Miramar map on Xbox One and additional performance optimizations among other content (via PUBG). posted its roadmap for Xbox players as well.
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A little while after PlayerUnknown’s Battlegrounds’ PC roadmap was revealed yesterday, PUBG Corp.